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Vehicles/VehicleScripts/NetworkEvents/EventVehicleSetMotorOn.lua
This file contains an event that synchronizes whether the motor of a Vehicle is turned on or off.
24 EventVehicleSetMotorOn = EventVehicleSetMotorOn or ExtensionOf(BaseEvent); 25 26 InitVanillaEvent(EventVehicleSetMotorOn, "EventVehicleSetMotorOn"); 27 28 function EventVehicleSetMotorOn:sendData(entity, isOn) 29 streamWriteEntityId(entity); 30 streamWriteBool(isOn); 31 end; 32 33 function EventVehicleSetMotorOn:receiveData(connection) 34 local entity = streamReadEntityId(); 35 local isOn = streamReadBool(); 36 37 if entity ~= nil then 38 entity:setIsMotorOn(isOn, true); 39 40 self:broadcastEvent(connection, entity, isOn); 41 end; 42 end;
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