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Vehicles/VehicleScripts/NetworkEvents/EventSetMovingPartPosition.lua
This file contains an event that synchronizes the position of MovingParts.
25 26 EventSetMovingPartPosition = EventSetMovingPartPosition or ExtensionOf(BaseEvent); 27 28 InitVanillaEvent(EventSetMovingPartPosition, "EventSetMovingPartPosition"); 29 30 function EventSetMovingPartPosition:sendData(entity, key, pos) 31 streamWriteEntityId(entity); 32 streamWriteUInt8(key); 33 streamWriteFloat(pos); 34 end; 35 36 function EventSetMovingPartPosition:receiveData(connection) 37 local entity = streamReadEntityId(); 38 local key = streamReadUInt8(); 39 local pos = streamReadFloat(); 40 41 if entity ~= nil then 42 entity:setMovingPartPosition(key, pos, true); 43 end; 44 45 self:broadcastEvent(connection, entity, key, pos); 46 end;
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