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NPC Editor
The NPC Editor enables you to have visible skiers on your custom maps. This is one of the more complex features, but it will help you make your resort look even more realistic. There are 3 different modes available to you in the NPC Editor.
Before you start with the wiki article you can watch the showcase video of HR Innoways.
Pedestrians Mode
With the pedestrian mode you can create paths for the pedestrians in your resort.
After you have set the first point you can start modifying it, by moving, scaling or rotating it.
Click on “Insert After” to set the next point. If you want to set a point before your last point just click on “Insert Before”.
Now you are able to create your first paths for pedestrians!
Traffic Mode
With the traffic mode you can create paths for the cars.
After you have set the first point you can start moving it wherever you want.
The cars will start where the blue line is thicker.
Click on “Insert After” to set the next point. If you want to set a point before your last point just click on “Insert Before”.
To change the speed of a single point, click on the point you want to change and move the controller of “CruiseSpeed”.
If you want to change the speed of an entire group, you simply click on the group above and then move the controller of “CruiseSpeed”.
To make the cars use indicators, select a point and then choose one of the arrows at “Indicator”.
Left arrow: The car will blink to the left
Right arrow: The car will blink to the right
Straight arrow: The car won't blink
Now you are able to create your first paths for cars!
Skier Mode
With the skier mode you can create the paths for skiers.
After you have set the first point you can start modifying it, by moving, scaling or rotating it.
Click on “Insert After” to set the next point. If you want to set a point before your last point just click on “Insert Before”.
Savegame Stuff
To edit the savegames it is recommended to download Visual Studio Code.
Via the path Dokumente/My Games/Winter Resort Simulator Season 2/Savegames
you get your savegame, open the .lua
with Visual Studio Code or another program.
Now you are able to create your first paths for skiers!
The chapter 'Savegame Stuff' is in progress and still incomplete!